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| Crime Boss | |
|---|---|
| Group | Crime |
| Role | Boss |
| Vitality | 40 |
| Guard | 2 |
| Agility | 30 |
| Control | 65 |
| Insight | 70 |
| Might | 50 |
| Resist | 30 |
| Sneak | 30 |
| Study | 30 |
| Tinker | 30 |
| Track | 30 |
| Attacks | Custom pistol 2d8+2; Cane strike 1d8+3 |
| Abilities | Bought and paid for, Human shield |
