Street · Leader · Threat 3
Gang Leader
Runs the block and everyone on it.
22
Vitality
2
Guard
1
Size
Traits
- Agility30 (+3)
- Control50 (+5)
- Insight55 (+5)
- Might55 (+5)
- Resist30 (+3)
- Sneak30 (+3)
- Study30 (+3)
- Tinker30 (+3)
- Track30 (+3)
Attacks
- PistolControl · 1d8+2 · 12 sq
- Brass knucklesMight · 1d6+3 · Melee
Abilities
- Rally. Once per round, a foe within 6 squares who can hear the leader makes an extra move.
- Shout orders. Allies within 6 squares add +1 to attack rolls while the leader is up.
How it fights
Stays behind cover and lets the crew do the work.
