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Street · Leader · Threat 3

Gang Leader

Runs the block and everyone on it.

22

Vitality

2

Guard

1

Size

Traits

  • Agility30 (+3)
  • Control50 (+5)
  • Insight55 (+5)
  • Might55 (+5)
  • Resist30 (+3)
  • Sneak30 (+3)
  • Study30 (+3)
  • Tinker30 (+3)
  • Track30 (+3)

Attacks

  • PistolControl · 1d8+2 · 12 sq
  • Brass knucklesMight · 1d6+3 · Melee

Abilities

  • Rally. Once per round, a foe within 6 squares who can hear the leader makes an extra move.
  • Shout orders. Allies within 6 squares add +1 to attack rolls while the leader is up.

How it fights

Stays behind cover and lets the crew do the work.

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