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Crime · Specialist · Threat 2

Sniper

You will not see them until the first shot lands.

9

Vitality

0

Guard

1

Size

Traits

  • Agility30 (+3)
  • Control70 (+7)
  • Insight30 (+3)
  • Might30 (+3)
  • Resist30 (+3)
  • Sneak65 (+6)
  • Study30 (+3)
  • Tinker30 (+3)
  • Track60 (+6)

Attacks

  • RifleControl · 2d8 · 30 sq

Abilities

  • Hidden perch. Starts hidden. Attacking from hiding gives +3 to the roll.
  • Reposition. After shooting, may move 3 squares before the next turn starts.

How it fights

Targets whoever is hurt worst.

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