Crime · Specialist · Threat 2
Sniper
You will not see them until the first shot lands.
9
Vitality
0
Guard
1
Size
Traits
- Agility30 (+3)
- Control70 (+7)
- Insight30 (+3)
- Might30 (+3)
- Resist30 (+3)
- Sneak65 (+6)
- Study30 (+3)
- Tinker30 (+3)
- Track60 (+6)
Attacks
- RifleControl · 2d8 · 30 sq
Abilities
- Hidden perch. Starts hidden. Attacking from hiding gives +3 to the roll.
- Reposition. After shooting, may move 3 squares before the next turn starts.
How it fights
Targets whoever is hurt worst.
