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Powered · Leader · Threat 3

Rival Vigilante

Same city, different rules.

28

Vitality

2

Guard

1

Size

Traits

  • Agility70 (+7)
  • Control30 (+3)
  • Insight60 (+6)
  • Might65 (+6)
  • Resist30 (+3)
  • Sneak30 (+3)
  • Study30 (+3)
  • Tinker30 (+3)
  • Track30 (+3)

Attacks

  • Collapsible staffAgility · 1d10+3 · Melee (2 sq reach)

Abilities

  • Mirror. Once a round, copy the effect of the last Ability a used against them, at no cost.

How it fights

Tests each and goes for the one holding the group together.

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