Powered · Leader · Threat 3
Rival Vigilante
Same city, different rules.
28
Vitality
2
Guard
1
Size
Traits
- Agility70 (+7)
- Control30 (+3)
- Insight60 (+6)
- Might65 (+6)
- Resist30 (+3)
- Sneak30 (+3)
- Study30 (+3)
- Tinker30 (+3)
- Track30 (+3)
Attacks
- Collapsible staffAgility · 1d10+3 · Melee (2 sq reach)
Abilities
- Mirror. Once a round, copy the effect of the last Ability a used against them, at no cost.
How it fights
Tests each and goes for the one holding the group together.
